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Old 11-21-2004, 05:49 PM
nocluejimbo  is offline
 
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Photoshop Mockups.


i just "got" Photoshop CS 8 for OSX, and would like to learn how to make mockups of guitars like the ones in the Leviathan thread.

if anyone has a tutorial or can help me along, that would be greatly appreciated.
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  #2  
Old 11-22-2004, 12:44 AM
darren wilson  is offline
 
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If you've only just started using Photoshop, it's pretty tricky to try and explain, but it might be a good project for you to learn how Photoshop works.

I use LOTS of layers in my mockups. This allows me to re-use a lot of components and combine things in different ways. My Photoshop file for the Leviathan mockups was over 70 layers. (Though a typical mockup only uses about 1/3 to 1/2 that many.) Then i switched back to using Illustrator, because the Photoshop file was getting too big to manage.

Key concepts you'll need to learn are layer masking and the different layer blending modes. Layer masks allow you to "mask off" a shape or texture using another shape. It's a very useful technique and it's how i applied all the figured wood textures and graphics to the Leviathan body shape. Blending modes allow you to control how the colours and content of one layer blend with the layer(s) below it. This is how i do tints and bursts, and simulate the stains on figured woods.

All of the bursts i did are done using layer styles (inner shadow and inner glow).

There's a lot more that goes into it, but it's hard for me to condense 4 years of design school and 12+ years of professional experience into a brief tutorial. A lot of it has to do with knowing how colours and textures will interact, and choosing elements that are complementary.
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Old 11-22-2004, 12:52 AM
nocluejimbo  is offline
 
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Quote:
Originally Posted by darren wilson
If you've only just started using Photoshop, it's pretty tricky to try and explain, but it might be a good project for you to learn how Photoshop works.

I use LOTS of layers in my mockups. This allows me to re-use a lot of components and combine things in different ways. My Photoshop file for the Leviathan mockups was over 70 layers. Then i switched back to using Illustrator, because the Photoshop file was getting too big to manage.

Key concepts you'll need to learn are layer masking and the different layer blending modes. Layer masks allow you to "mask off" a shape or texture using another shape. It's a very useful technique and it's how i applied all the figured wood textures and graphics to the Leviathan body shape. Blending modes allow you to control how the colours and content of one layer blend with the layer(s) below it. This is how i do tints and bursts, and simulate the stains on figured woods.

All of the bursts i did are done using layer styles (inner shadow and inner glow).

There's a lot more that goes into it, but it's hard for me to condense 4 years of design school and 12+ years of professional experience into a brief tutorial. A lot of it has to do with knowing how colours and textures will interact, and choosing elements that are complementary.
i just want to do some basic wood/hardware color combos to see potential configurations for a Carvin 727, so i dont really need to know anything about the bursts and other finishes. i guess i need to start off with the layer tutorial so i can figure out that aspect. i have had basic experience with how layers work from other programs, but i cant seem to figure out how to move objects to different layers. i guess ill just tinker for a few days and see what i can come up with.

EDIT: i found out how to have objects on different layers, so im going to make layers for all of my objects and then start trying to make wood options.
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Old 11-22-2004, 09:31 AM
dex  is offline
 
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For some basic wood/hardware mock ups try this.

http://www.nymphusa.com/kisekae/kisekaee1.asp

No Carvin but it's quite good for basic mock ups

ilia
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Old 11-22-2004, 05:18 PM
nocluejimbo  is offline
 
Join Date: Oct 2004
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Quote:
Originally Posted by dex
For some basic wood/hardware mock ups try this.

http://www.nymphusa.com/kisekae/kisekaee1.asp

No Carvin but it's quite good for basic mock ups

ilia
seen it, too limited for my uses.

the only things that i have found that useful for are basic configurations of the few body styles.
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